Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 92 days ago
15 / 5 / 3
K / D / A
54.5%
Kill participation
1,243.2
Damage / min
19,035g
551.2 gold / min
32
1 placed · 6 cleared
323
9.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxotoja#EUNE
Malphite · Top
7 / 7 / 6
39.4% KP
20,923
15.8% share
11,622g
168 CS · 4.9/m
Barvy IQ#GOAT
Bel'Veth · Jungle
15 / 5 / 3
54.5% KP
42,933
32.5% share
19,035g
323 CS · 9.4/m
Gummiball#EUNE
Malzahar · Mid
2 / 4 / 5
21.2% KP
12,494
9.5% share
13,818g
288 CS · 8.3/m
SmolderingYou#pewi
Ezreal · ADC
5 / 4 / 10
45.5% KP
40,016
30.3% share
16,988g
274 CS · 7.9/m
Tombolo#EUNE
Bard · Support
4 / 2 / 16
60.6% KP
15,717
11.9% share
11,268g
35 CS · 1/m
Red side
DefeatEL COMANDANTE#muc
Sion · Top
2 / 8 / 9
50% KP
14,065
13% share
11,872g
248 CS · 7.2/m
Woof Woof#GRUBY
Kha'Zix · Jungle
6 / 6 / 8
63.6% KP
29,004
26.8% share
16,381g
233 CS · 6.7/m
Cleomenes#MOG
Xerath · Mid
9 / 4 / 6
68.2% KP
32,865
30.4% share
13,639g
211 CS · 6.1/m
Hefcik sama#EUNE
Yunara · ADC
4 / 8 / 2
27.3% KP
24,140
22.3% share
14,726g
262 CS · 7.6/m
Eidyss#024
Milio · Support
1 / 7 / 12
59.1% KP
8,068
7.5% share
8,700g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
