Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 88 days ago
20 / 2 / 5
K / D / A
61%
Kill participation
1,365.9
Damage / min
17,912g
617.7 gold / min
25
1 placed · 6 cleared
241
8.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGraceMartina#EUNE
Sejuani · Top
1 / 8 / 19
48.8% KP
21,569
14.6% share
8,345g
106 CS · 3.7/m
Barvy IQ#GOAT
Bel'Veth · Jungle
20 / 2 / 5
61% KP
39,610
26.8% share
17,912g
241 CS · 8.3/m
kaSSov#EUNE
Twisted Fate · Mid
6 / 4 / 14
48.8% KP
30,139
20.4% share
15,218g
228 CS · 7.9/m
Șexterdupcian#6767
Yunara · ADC
12 / 11 / 9
51.2% KP
46,021
31.2% share
17,204g
215 CS · 7.4/m
hopeless#x8x
Thresh · Support
2 / 8 / 20
53.7% KP
10,362
7% share
9,032g
24 CS · 0.8/m
Red side
DefeatMaaaco#EUNE
Singed · Top
3 / 7 / 17
60.6% KP
23,930
22.9% share
12,185g
250 CS · 8.6/m
Pokémon#MIHAS
Kindred · Jungle
11 / 13 / 8
57.6% KP
20,826
19.9% share
12,781g
153 CS · 5.3/m
gezto#esz
Sion · Mid
4 / 6 / 12
48.5% KP
20,472
19.6% share
11,270g
192 CS · 6.6/m
cau ja jsem peet#hehe
Syndra · ADC
15 / 9 / 8
69.7% KP
32,950
31.5% share
16,175g
216 CS · 7.4/m
Incoming gale#00000
Janna · Support
0 / 7 / 18
54.5% KP
6,514
6.2% share
7,339g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
