Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Summoner's Rift · 87 days ago
6 / 7 / 9
K / D / A
35.7%
Kill participation
925
Damage / min
15,577g
729 gold / min
11
3 placed · 0 cleared
128
6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOppenheimer#5017
Vladimir · Top
9 / 4 / 2
27.5% KP
18,628
19.5% share
18,008g
170 CS · 8/m
adam97#EUNE
Shaco · Jungle
8 / 11 / 10
45% KP
21,088
22.1% share
15,111g
115 CS · 5.4/m
Crowbar60k#EUNE0
Locke · Mid
7 / 11 / 1
20% KP
18,483
19.4% share
16,907g
95 CS · 4.4/m
PSYCH0KILLER#42069
Kog'Maw · ADC
6 / 9 / 11
42.5% KP
20,918
21.9% share
16,905g
113 CS · 5.3/m
her cause to cut#42069
Cho'Gath · Support
10 / 7 / 10
50% KP
16,323
17.1% share
14,844g
17 CS · 0.8/m
Red side
VictoryGabcio#wudka
Jax · Top
4 / 7 / 2
14.3% KP
18,789
12.9% share
16,695g
145 CS · 6.8/m
Barvy IQ#GOAT
Naafiri · Jungle
6 / 7 / 9
35.7% KP
19,764
13.6% share
15,577g
128 CS · 6/m
Envythy#EUNE
Lux · Mid
8 / 7 / 9
40.5% KP
24,693
17% share
16,646g
124 CS · 5.8/m
Adam int acc#WHO
Kog'Maw · ADC
12 / 10 / 8
47.6% KP
37,388
25.8% share
18,609g
119 CS · 5.6/m
blink not found#404
Karthus · Support
12 / 10 / 15
64.3% KP
44,484
30.7% share
20,013g
96 CS · 4.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
