Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Victory
Summoner's Rift · 86 days ago
11 / 10 / 5
K / D / A
38.1%
Kill participation
740.2
Damage / min
21,100g
789.8 gold / min
25
4 placed · 4 cleared
136
5.1 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblink not found#404
Camille · Top
6 / 7 / 10
38.1% KP
20,327
15.8% share
20,882g
162 CS · 6.1/m
Barvy IQ#GOAT
Shaco · Jungle
11 / 10 / 5
38.1% KP
19,777
15.4% share
21,100g
136 CS · 5.1/m
Mafu#613
Lux · Mid
7 / 4 / 17
57.1% KP
24,973
19.5% share
20,738g
175 CS · 6.6/m
NALGOTICA#lxve
Katarina · ADC
17 / 12 / 11
66.7% KP
53,798
41.9% share
22,507g
146 CS · 5.5/m
Adam int acc#WHO
Lulu · Support
1 / 14 / 19
47.6% KP
9,461
7.4% share
18,265g
21 CS · 0.8/m
Red side
Defeatoenomaussz#oen
Miss Fortune · Top
1 / 9 / 6
15.2% KP
11,996
8.2% share
18,865g
111 CS · 4.2/m
EXOFENG#ZENIN
Graves · Jungle
14 / 9 / 11
54.3% KP
32,393
22.2% share
20,655g
207 CS · 7.7/m
PanchoBoi#EUNE
Locke · Mid
12 / 8 / 8
43.5% KP
38,059
26.1% share
22,224g
178 CS · 6.7/m
lm batman#EUNE
Syndra · ADC
9 / 9 / 13
47.8% KP
34,009
23.3% share
19,334g
112 CS · 4.2/m
JesterOfChaoss#1997
Shaco · Support
10 / 7 / 19
63% KP
29,207
20.1% share
17,947g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
