Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 83 days ago
9 / 3 / 11
K / D / A
64.5%
Kill participation
931.6
Damage / min
14,395g
569.3 gold / min
22
1 placed · 5 cleared
226
8.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMateyAKM#DAUFF
Akali · Top
5 / 4 / 4
39.1% KP
14,226
19.1% share
8,442g
142 CS · 5.6/m
N4IGHTM4RE#9197
Sylas · Jungle
4 / 7 / 7
47.8% KP
11,883
15.9% share
9,145g
149 CS · 5.9/m
duolingo student#KASA
Qiyana · Mid
2 / 8 / 5
30.4% KP
12,515
16.8% share
7,923g
148 CS · 5.9/m
DJ LUKA#EUNE
Caitlyn · ADC
4 / 6 / 7
47.8% KP
14,142
18.9% share
12,184g
235 CS · 9.3/m
Dom1zaoHansao#jggap
Pantheon · Support
8 / 6 / 10
78.3% KP
21,902
29.3% share
10,948g
32 CS · 1.3/m
Red side
VictoryKoparka od boba#2360
Gnar · Top
7 / 6 / 5
38.7% KP
18,324
21.5% share
11,948g
184 CS · 7.3/m
Barvy IQ#GOAT
Bel'Veth · Jungle
9 / 3 / 11
64.5% KP
23,555
27.6% share
14,395g
226 CS · 8.9/m
xDabiiii#4595
Hwei · Mid
3 / 4 / 8
35.5% KP
25,010
29.3% share
9,796g
188 CS · 7.4/m
Royal Gunbreaker#Royal
Samira · ADC
9 / 7 / 2
35.5% KP
13,636
16% share
14,350g
212 CS · 8.4/m
krempita#beer
Rell · Support
3 / 3 / 12
48.4% KP
4,688
5.5% share
8,233g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
