Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 81 days ago
10 / 2 / 1
K / D / A
40.7%
Kill participation
880.4
Damage / min
14,365g
651.5 gold / min
20
2 placed · 2 cleared
244
11.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPubianu#KLED
Kled · Top
3 / 6 / 1
40% KP
20,389
31.8% share
8,544g
178 CS · 8.1/m
GabrychaBąk123#JDisa
Graves · Jungle
2 / 7 / 1
30% KP
7,477
11.7% share
7,969g
144 CS · 6.5/m
Kostow#7777
Vladimir · Mid
5 / 3 / 0
50% KP
15,944
24.9% share
8,881g
172 CS · 7.8/m
KITTING EXE#beton
Aphelios · ADC
0 / 7 / 3
30% KP
11,354
17.7% share
7,847g
153 CS · 6.9/m
Michalpol545#EUNNE
Senna · Support
0 / 4 / 3
30% KP
8,992
14% share
6,112g
38 CS · 1.7/m
Red side
VictoryFemboy Enjoyer#OmO
Swain · Top
4 / 4 / 5
33.3% KP
19,304
19.7% share
8,401g
116 CS · 5.3/m
Barvy IQ#GOAT
Bel'Veth · Jungle
10 / 2 / 1
40.7% KP
19,412
19.8% share
14,365g
244 CS · 11.1/m
K i#asdf
Zed · Mid
4 / 3 / 4
29.6% KP
29,682
30.3% share
10,444g
174 CS · 7.9/m
osetikaplare#EUNE
Jhin · ADC
8 / 1 / 6
51.9% KP
22,295
22.8% share
11,275g
174 CS · 7.9/m
HemoGoblin#FEET
Janna · Support
1 / 0 / 16
63% KP
7,307
7.5% share
7,217g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
