Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 77 days ago
2 / 10 / 5
K / D / A
50%
Kill participation
256.9
Damage / min
8,420g
372 gold / min
13
1 placed · 1 cleared
128
5.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlasé Lien#kKeo
Taliyah · Top
3 / 6 / 2
35.7% KP
19,490
26% share
7,894g
160 CS · 7.1/m
Barvy IQ#GOAT
Bel'Veth · Jungle
2 / 10 / 5
50% KP
5,814
7.7% share
8,420g
128 CS · 5.7/m
eunedog#dog1
Sylas · Mid
2 / 7 / 0
14.3% KP
18,637
24.8% share
7,812g
186 CS · 8.2/m
veke00#EUNE
Kog'Maw · ADC
7 / 9 / 2
64.3% KP
23,954
31.9% share
10,738g
180 CS · 8/m
Lord Of UwU#sigma
Lulu · Support
0 / 4 / 8
57.1% KP
7,204
9.6% share
6,176g
27 CS · 1.2/m
Red side
VictoryNEON XXL#sta1
Camille · Top
9 / 3 / 4
36.1% KP
18,981
20.6% share
12,118g
168 CS · 7.4/m
tunnel to summer#000
Talon · Jungle
16 / 1 / 4
55.6% KP
25,279
27.4% share
14,597g
200 CS · 8.8/m
hype me up adi#999
Yone · Mid
4 / 2 / 11
41.7% KP
21,731
23.6% share
10,680g
217 CS · 9.6/m
FIDDLΕ MY STICK#CAW
Fiddlesticks · ADC
4 / 6 / 11
41.7% KP
13,055
14.2% share
9,269g
124 CS · 5.5/m
Impulsive#000
Senna · Support
3 / 2 / 10
36.1% KP
13,073
14.2% share
9,807g
85 CS · 3.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
