Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 77 days ago
6 / 1 / 5
K / D / A
45.8%
Kill participation
403.1
Damage / min
9,855g
498.6 gold / min
16
0 placed · 1 cleared
187
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgilad7emmel#777
Camille · Top
0 / 2 / 1
33.3% KP
12,607
27.8% share
5,467g
131 CS · 6.6/m
amitat1a#EUNE
Ambessa · Jungle
1 / 4 / 1
66.7% KP
5,316
11.7% share
6,560g
118 CS · 6/m
새로운 시작#1v9
Yasuo · Mid
0 / 3 / 0
0% KP
7,383
16.3% share
6,087g
170 CS · 8.6/m
Nonchalant#RANK1
Kai'Sa · ADC
1 / 8 / 1
66.7% KP
10,585
23.4% share
7,431g
158 CS · 8/m
Ewelina Kinalska#ZUS
Zyra · Support
1 / 7 / 2
100% KP
9,392
20.7% share
4,781g
16 CS · 0.8/m
Red side
VictoryBandi#brbr
Renekton · Top
0 / 0 / 4
16.7% KP
13,750
27.1% share
7,585g
194 CS · 9.8/m
Barvy IQ#GOAT
Viego · Jungle
6 / 1 / 5
45.8% KP
7,968
15.7% share
9,855g
187 CS · 9.5/m
andrejka#4010
Akali · Mid
5 / 0 / 2
29.2% KP
12,817
25.3% share
7,720g
157 CS · 7.9/m
Semke#Urgly
Mel · ADC
11 / 1 / 4
62.5% KP
11,394
22.5% share
11,090g
179 CS · 9.1/m
SoldierKillJoy#Moo
Alistar · Support
2 / 1 / 14
66.7% KP
4,742
9.4% share
6,531g
13 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
