Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 77 days ago
15 / 3 / 10
K / D / A
55.6%
Kill participation
1,382.8
Damage / min
17,565g
655.4 gold / min
23
2 placed · 4 cleared
257
9.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatroyalfighter21#EUNE
Lissandra · Top
2 / 8 / 5
23.3% KP
13,099
13.8% share
8,940g
185 CS · 6.9/m
Dominance#0009
Shaco · Jungle
8 / 9 / 4
40% KP
22,853
24.1% share
13,040g
190 CS · 7.1/m
Mirijevac101#EUNE
Akali · Mid
8 / 10 / 2
33.3% KP
21,675
22.8% share
11,233g
202 CS · 7.5/m
QWFQGWGQWDFSFSDD#EUNE
Draven · ADC
11 / 8 / 4
50% KP
27,346
28.8% share
14,074g
198 CS · 7.4/m
RQWEREQWRWQERQEW#7899
Alistar · Support
1 / 10 / 18
63.3% KP
9,920
10.5% share
8,423g
35 CS · 1.3/m
Red side
Victoryleafblower#mint
Ambessa · Top
15 / 4 / 4
42.2% KP
33,433
30% share
16,300g
204 CS · 7.6/m
Barvy IQ#GOAT
Bel'Veth · Jungle
15 / 3 / 10
55.6% KP
37,060
33.2% share
17,565g
257 CS · 9.6/m
weak doll#111
LeBlanc · Mid
2 / 8 / 14
35.6% KP
14,167
12.7% share
9,088g
120 CS · 4.5/m
xfips#0000
Lux · ADC
7 / 7 / 7
31.1% KP
17,182
15.4% share
12,607g
181 CS · 6.8/m
VLADOHAHAXD#EUNE
Thresh · Support
6 / 8 / 17
51.1% KP
9,677
8.7% share
9,904g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
