Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 75 days ago
14 / 9 / 4
K / D / A
46.2%
Kill participation
1,334
Damage / min
18,500g
523.1 gold / min
31
12 placed · 1 cleared
262
7.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBarvy IQ#GOAT
Yone · Top
14 / 9 / 4
46.2% KP
47,178
33.2% share
18,500g
262 CS · 7.4/m
blagoje#ДСПТ
Talon · Jungle
5 / 8 / 7
30.8% KP
22,369
15.8% share
16,832g
315 CS · 8.9/m
xShadowsx12#EUNE
Kayle · Mid
13 / 9 / 3
41% KP
36,157
25.5% share
20,171g
309 CS · 8.7/m
JustAkaliPlayer#AKALI
Brand · ADC
3 / 8 / 6
23.1% KP
20,287
14.3% share
13,916g
263 CS · 7.4/m
Frost#7626
Blitzcrank · Support
4 / 5 / 13
43.6% KP
15,978
11.3% share
11,353g
36 CS · 1/m
Red side
DefeatNISSAN GTR#1234
Mordekaiser · Top
3 / 11 / 0
7.7% KP
14,145
9.8% share
10,780g
192 CS · 5.4/m
GabrychaBąk123#JDisa
Zed · Jungle
14 / 7 / 10
61.5% KP
51,630
35.8% share
20,999g
240 CS · 6.8/m
Twtv Katayama#4444
Katarina · Mid
10 / 7 / 9
48.7% KP
30,518
21.2% share
16,412g
266 CS · 7.5/m
regretful#letgo
Kai'Sa · ADC
9 / 6 / 10
48.7% KP
34,577
24% share
21,090g
334 CS · 9.4/m
bobby 2#DIA2
Neeko · Support
3 / 8 / 16
48.7% KP
13,386
9.3% share
11,570g
52 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
