Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 72 days ago
7 / 6 / 9
K / D / A
66.7%
Kill participation
839.1
Damage / min
15,114g
492.8 gold / min
32
3 placed · 6 cleared
245
8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTIM#LTS
Urgot · Top
5 / 2 / 5
41.7% KP
17,703
17.9% share
13,328g
252 CS · 8.2/m
Barvy IQ#GOAT
Bel'Veth · Jungle
7 / 6 / 9
66.7% KP
25,732
26.1% share
15,114g
245 CS · 8/m
PRSmixa#VLS
Locke · Mid
9 / 4 / 3
50% KP
22,170
22.5% share
14,749g
228 CS · 7.4/m
sarauai#EUNE
Smolder · ADC
2 / 7 / 6
33.3% KP
16,403
16.6% share
11,715g
232 CS · 7.6/m
omulcusobolani#zoie
Senna · Support
1 / 5 / 12
54.2% KP
16,736
16.9% share
9,809g
28 CS · 0.9/m
Red side
DefeatOne Autumn Leaƒ#VAYN
Kai'Sa · Top
2 / 6 / 6
33.3% KP
22,743
23% share
12,907g
252 CS · 8.2/m
Yonne Ahonen#11111
Ekko · Jungle
11 / 4 / 7
75% KP
23,270
23.6% share
15,087g
251 CS · 8.2/m
andrejka#4010
Renekton · Mid
7 / 7 / 6
54.2% KP
18,214
18.4% share
11,381g
194 CS · 6.3/m
Kobila#EUNE
Caitlyn · ADC
4 / 3 / 8
50% KP
24,967
25.3% share
14,419g
261 CS · 8.5/m
SnoopDogg#CARRY
Bard · Support
0 / 4 / 18
75% KP
9,599
9.7% share
8,351g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
