Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 68 days ago
5 / 11 / 4
K / D / A
34.6%
Kill participation
466.8
Damage / min
10,750g
432.6 gold / min
14
5 placed · 0 cleared
173
7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShadowLovi#EUNE
Teemo · Top
4 / 9 / 5
34.6% KP
17,660
21.5% share
9,700g
167 CS · 6.7/m
Barvy IQ#GOAT
Bel'Veth · Jungle
5 / 11 / 4
34.6% KP
11,601
14.1% share
10,750g
173 CS · 7/m
S1TD0WN#DOGGY
Jayce · Mid
9 / 10 / 7
61.5% KP
28,312
34.5% share
14,236g
177 CS · 7.1/m
Dimisek0#EUNE
Ezreal · ADC
3 / 8 / 1
15.4% KP
14,376
17.5% share
10,114g
197 CS · 7.9/m
AUT0W3AVER#SPACE
Pyke · Support
5 / 8 / 11
61.5% KP
10,209
12.4% share
10,346g
38 CS · 1.5/m
Red side
VictoryBoban Ribar#EUNE
Yasuo · Top
7 / 4 / 8
32.6% KP
19,065
18.9% share
12,799g
237 CS · 9.5/m
rerank1#who
Jarvan IV · Jungle
8 / 7 / 18
56.5% KP
19,153
19% share
13,646g
176 CS · 7.1/m
Theolove666#EUNE
Viktor · Mid
13 / 5 / 8
45.7% KP
22,285
22.1% share
12,667g
157 CS · 6.3/m
Lemur 7cm#L99
Kai'Sa · ADC
14 / 4 / 4
39.1% KP
24,647
24.4% share
16,116g
224 CS · 9/m
GabrychaBąk123#JDisa
Camille · Support
4 / 6 / 15
41.3% KP
15,782
15.6% share
9,570g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
