Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 68 days ago
4 / 9 / 4
K / D / A
66.7%
Kill participation
557.2
Damage / min
8,508g
368 gold / min
10
1 placed · 2 cleared
109
4.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBigYahu#RAIL
Zaahen · Top
9 / 2 / 7
43.2% KP
24,394
27% share
12,429g
172 CS · 7.4/m
Lobby Dictator#ARROW
Hecarim · Jungle
8 / 2 / 8
43.2% KP
17,328
19.2% share
12,594g
231 CS · 10/m
The Sleepless#zzzz
Akshan · Mid
7 / 5 / 8
40.5% KP
23,275
25.7% share
9,825g
170 CS · 7.4/m
The Uncle#Θείος
Viktor · ADC
11 / 0 / 8
51.4% KP
17,905
19.8% share
12,295g
165 CS · 7.1/m
Wicia#Bloom
Nami · Support
2 / 3 / 25
73% KP
7,513
8.3% share
7,936g
10 CS · 0.4/m
Red side
DefeatDartanian#EUNE
Fiora · Top
0 / 8 / 1
8.3% KP
14,115
21.1% share
7,233g
174 CS · 7.5/m
Barvy IQ#GOAT
Bel'Veth · Jungle
4 / 9 / 4
66.7% KP
12,881
19.2% share
8,508g
109 CS · 4.7/m
Bartek Piguła #EUNE
Sylas · Mid
5 / 5 / 1
50% KP
21,309
31.8% share
8,533g
155 CS · 6.7/m
Die Welt Brennt#333
Tristana · ADC
3 / 8 / 2
41.7% KP
13,929
20.8% share
9,886g
156 CS · 6.7/m
NickZS#EUNE
Zilean · Support
0 / 7 / 6
50% KP
4,700
7% share
5,450g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
