Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 67 days ago
12 / 2 / 3
K / D / A
45.5%
Kill participation
921.4
Damage / min
14,963g
568.6 gold / min
26
4 placed · 2 cleared
265
10.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySPEEDASLTU#DOPE
Yorick · Top
10 / 2 / 4
42.4% KP
28,004
25.7% share
13,633g
213 CS · 8.1/m
Barvy IQ#GOAT
Bel'Veth · Jungle
12 / 2 / 3
45.5% KP
24,249
22.2% share
14,963g
265 CS · 10.1/m
Hjalte2#EUNE
Orianna · Mid
2 / 0 / 11
39.4% KP
26,193
24% share
11,643g
248 CS · 9.4/m
Limitless#种族主义的
Yasuo · ADC
5 / 7 / 6
33.3% KP
14,398
13.2% share
10,364g
182 CS · 6.9/m
suppsuck#EUNE
Camille · Support
4 / 6 / 11
45.5% KP
16,202
14.9% share
8,995g
26 CS · 1/m
Red side
Defeatbombekriger#krig
Garen · Top
0 / 10 / 1
5.9% KP
5,403
6.6% share
7,808g
204 CS · 7.8/m
TryhardEkko#Ekko
Ekko · Jungle
0 / 4 / 6
35.3% KP
10,704
13.2% share
8,422g
165 CS · 6.3/m
Smallwhitepp#7cm
Vladimir · Mid
0 / 8 / 0
0% KP
11,989
14.7% share
8,311g
202 CS · 7.7/m
queen of larp#larp
Yunara · ADC
14 / 5 / 3
100% KP
46,027
56.6% share
19,666g
306 CS · 11.6/m
Thymine#YaBoi
Lulu · Support
3 / 6 / 14
100% KP
7,220
8.9% share
8,654g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
