Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 66 days ago
14 / 1 / 8
K / D / A
71%
Kill participation
1,114
Damage / min
14,608g
706.8 gold / min
20
1 placed · 2 cleared
232
11.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatS I V L A#GTP
Malphite · Top
5 / 6 / 2
36.8% KP
20,703
32.5% share
7,538g
144 CS · 7/m
ΙΗΣΟΥΣ ΧΡΙΣΤΟΣ#NPS
Jarvan IV · Jungle
5 / 6 / 4
47.4% KP
8,285
13% share
8,035g
127 CS · 6.1/m
zygena5#EUNE
Akali · Mid
4 / 2 / 4
42.1% KP
17,515
27.5% share
6,876g
132 CS · 6.4/m
HoodaaSpy#Alpha
Jinx · ADC
5 / 8 / 1
31.6% KP
11,006
17.3% share
9,075g
146 CS · 7.1/m
Jefrey3pstein#Trump
Leona · Support
0 / 10 / 7
36.8% KP
6,156
9.7% share
5,073g
22 CS · 1.1/m
Red side
VictoryMínt#leafφ
Nasus · Top
2 / 7 / 5
22.6% KP
5,279
7.7% share
8,855g
145 CS · 7/m
Barvy IQ#GOAT
Bel'Veth · Jungle
14 / 1 / 8
71% KP
23,022
33.8% share
14,608g
232 CS · 11.2/m
Jezus Chytrus#IHS
Locke · Mid
11 / 6 / 5
51.6% KP
16,835
24.7% share
9,881g
134 CS · 6.5/m
Multiplay 81#TIPAC
Hwei · ADC
3 / 0 / 8
35.5% KP
16,934
24.8% share
10,276g
171 CS · 8.3/m
gorgx#EUNE
Janna · Support
1 / 6 / 21
71% KP
6,121
9% share
7,167g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
