Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 65 days ago
18 / 2 / 8
K / D / A
70.3%
Kill participation
1,268.4
Damage / min
16,051g
618.9 gold / min
34
4 placed · 3 cleared
192
7.4 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHjalte2#EUNE
Orianna · Top
2 / 5 / 9
44% KP
21,180
20.3% share
9,222g
192 CS · 7.4/m
I will adapt#2005
Naafiri · Jungle
9 / 8 / 10
76% KP
19,346
18.6% share
12,051g
187 CS · 7.2/m
The Sleepless#zzzz
Akshan · Mid
8 / 10 / 8
64% KP
23,675
22.7% share
10,836g
170 CS · 6.6/m
jumpscare julcia#6767
Syndra · ADC
6 / 2 / 3
36% KP
27,637
26.5% share
11,542g
217 CS · 8.4/m
omulcusobolani#zoie
Senna · Support
0 / 12 / 13
52% KP
12,374
11.9% share
7,544g
24 CS · 0.9/m
Red side
VictoryxShadowsx12#EUNE
Kayle · Top
4 / 4 / 9
35.1% KP
8,949
10.4% share
11,792g
208 CS · 8/m
Barvy IQ#GOAT
Bel'Veth · Jungle
18 / 2 / 8
70.3% KP
32,894
38.4% share
16,051g
192 CS · 7.4/m
Crown#OTF
Katarina · Mid
5 / 7 / 6
29.7% KP
16,393
19.1% share
9,866g
165 CS · 6.4/m
Pacmario#Efood
Samira · ADC
6 / 6 / 5
29.7% KP
17,451
20.4% share
11,576g
166 CS · 6.4/m
adi#7 7 7
Pyke · Support
4 / 6 / 13
45.9% KP
9,968
11.6% share
9,250g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
