Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 62 days ago
7 / 9 / 4
K / D / A
42.3%
Kill participation
395.5
Damage / min
13,166g
407.4 gold / min
24
1 placed · 3 cleared
207
6.4 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOutsider#OPC
Urgot · Top
6 / 6 / 6
46.2% KP
35,830
31.5% share
14,655g
233 CS · 7.2/m
Barvy IQ#GOAT
Viego · Jungle
7 / 9 / 4
42.3% KP
12,780
11.2% share
13,166g
207 CS · 6.4/m
stemo v1#EUNE
Sylas · Mid
8 / 6 / 6
53.8% KP
23,412
20.6% share
12,744g
231 CS · 7.1/m
Adriantal#KNDJI
Zeri · ADC
5 / 9 / 6
42.3% KP
34,140
30% share
15,432g
283 CS · 8.8/m
Pigoslav#1701
Rakan · Support
0 / 12 / 10
38.5% KP
7,646
6.7% share
7,942g
31 CS · 1/m
Red side
VictoryPlague Doctor#Shake
Singed · Top
5 / 8 / 14
45.2% KP
21,150
15.3% share
12,515g
206 CS · 6.4/m
Crown#OTF
Qiyana · Jungle
15 / 4 / 11
61.9% KP
35,754
25.8% share
16,213g
232 CS · 7.2/m
Paolo Maldini#C1R1
Veigar · Mid
11 / 1 / 15
61.9% KP
30,763
22.2% share
14,871g
253 CS · 7.8/m
sebakoxkox123#EUNE
Sivir · ADC
5 / 7 / 22
64.3% KP
26,619
19.2% share
15,640g
255 CS · 7.9/m
TryhardEkko#Ekko
Ekko · Support
6 / 6 / 23
69% KP
24,109
17.4% share
11,416g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
