Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 61 days ago
6 / 8 / 10
K / D / A
42.1%
Kill participation
657.4
Damage / min
16,180g
472.2 gold / min
18
1 placed · 5 cleared
267
7.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathussars meretrix#EUNE
Ekko · Top
10 / 6 / 8
40% KP
38,048
22% share
13,985g
217 CS · 6.3/m
Edziula#JTCNW
Lee Sin · Jungle
14 / 7 / 13
60% KP
39,094
22.6% share
17,028g
236 CS · 6.9/m
EnVyPeaceful#420
Zed · Mid
9 / 6 / 6
33.3% KP
38,467
22.2% share
17,816g
238 CS · 6.9/m
D4rkF4k3r#EUNE
Yunara · ADC
11 / 10 / 11
48.9% KP
46,708
27% share
18,192g
258 CS · 7.5/m
Deafen#15121
Nami · Support
1 / 9 / 22
51.1% KP
10,632
6.1% share
9,915g
22 CS · 0.6/m
Red side
Victoryblinking cigan#888
Darius · Top
4 / 11 / 7
28.9% KP
17,947
12.5% share
12,471g
202 CS · 5.9/m
Barvy IQ#GOAT
Bel'Veth · Jungle
6 / 8 / 10
42.1% KP
22,527
15.7% share
16,180g
267 CS · 7.8/m
Adelin#SCAR
Diana · Mid
19 / 10 / 9
73.7% KP
53,339
37.2% share
19,977g
251 CS · 7.3/m
FLAWS AND SINS#Adel
Kai'Sa · ADC
8 / 9 / 7
39.5% KP
39,677
27.6% share
17,707g
319 CS · 9.3/m
Kornelucha#1110
Lulu · Support
1 / 7 / 25
68.4% KP
10,074
7% share
11,014g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
