Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 61 days ago
8 / 4 / 2
K / D / A
38.5%
Kill participation
764.6
Damage / min
14,966g
536.4 gold / min
25
9 placed · 1 cleared
242
8.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE3p85rn708#ROGER
Vayne · Top
13 / 5 / 1
56% KP
27,860
32.4% share
16,323g
190 CS · 6.8/m
Rdtholar#EUNE
Maokai · Jungle
3 / 6 / 10
52% KP
14,441
16.8% share
10,125g
133 CS · 4.8/m
Ferahri#EUNE
Ahri · Mid
5 / 9 / 11
64% KP
17,476
20.3% share
11,056g
176 CS · 6.3/m
gustavjk#EUNE
Sivir · ADC
3 / 3 / 10
52% KP
12,989
15.1% share
14,804g
285 CS · 10.2/m
DICTATOR B#6769
Senna · Support
1 / 3 / 14
60% KP
13,137
15.3% share
9,629g
41 CS · 1.5/m
Red side
Defeatwitchhunter#d g
Karthus · Top
7 / 8 / 3
38.5% KP
28,762
27.9% share
11,138g
203 CS · 7.3/m
Barvy IQ#GOAT
Bel'Veth · Jungle
8 / 4 / 2
38.5% KP
21,331
20.7% share
14,966g
242 CS · 8.7/m
S I V L A#GTP
Lissandra · Mid
10 / 7 / 4
53.8% KP
28,042
27.2% share
13,579g
234 CS · 8.4/m
Wicia#Bloom
Caitlyn · ADC
1 / 2 / 5
23.1% KP
19,338
18.8% share
10,288g
197 CS · 7.1/m
EnVyPeaceful#420
Braum · Support
0 / 4 / 7
26.9% KP
5,624
5.5% share
7,428g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
