Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 59 days ago
9 / 2 / 4
K / D / A
72.2%
Kill participation
499.4
Damage / min
12,269g
495.4 gold / min
14
3 placed · 1 cleared
177
7.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPISSPLAYER22#EUNE
Riven · Top
4 / 9 / 1
27.8% KP
6,130
13.2% share
7,696g
104 CS · 4.2/m
Barvy IQ#GOAT
Bel'Veth · Jungle
9 / 2 / 4
72.2% KP
12,368
26.7% share
12,269g
177 CS · 7.1/m
superodvody #EUNE
Vladimir · Mid
4 / 4 / 1
27.8% KP
12,973
28% share
8,331g
179 CS · 7.2/m
mute all random#EUNE
Xayah · ADC
1 / 6 / 8
50% KP
10,088
21.8% share
10,418g
198 CS · 8/m
Viroxx#EUNE
Morgana · Support
0 / 7 / 10
55.6% KP
4,715
10.2% share
6,331g
24 CS · 1/m
Red side
VictoryZorby#zzzz
Zoe · Top
11 / 0 / 3
50% KP
32,840
31.7% share
14,582g
232 CS · 9.4/m
12345#ari
Qiyana · Jungle
5 / 4 / 6
39.3% KP
12,762
12.3% share
12,922g
229 CS · 9.2/m
JD Arturek#gasze
Malzahar · Mid
2 / 1 / 13
53.6% KP
26,352
25.5% share
11,070g
220 CS · 8.9/m
Galați#77251
Draven · ADC
5 / 8 / 9
50% KP
17,905
17.3% share
11,928g
192 CS · 7.8/m
sou sou#zuzia
Pantheon · Support
5 / 5 / 6
39.3% KP
13,671
13.2% share
8,008g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
