Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 57 days ago
5 / 7 / 14
K / D / A
46.3%
Kill participation
731.1
Damage / min
16,832g
543.3 gold / min
19
3 placed · 2 cleared
254
8.2 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIreliaIRL#4444
Irelia · Top
8 / 9 / 5
31.7% KP
31,252
25.4% share
16,502g
261 CS · 8.4/m
Barvy IQ#GOAT
Bel'Veth · Jungle
5 / 7 / 14
46.3% KP
22,651
18.4% share
16,832g
254 CS · 8.2/m
Bojler#BOT
Aurora · Mid
9 / 7 / 7
39% KP
25,577
20.8% share
12,082g
193 CS · 6.2/m
Kebabowy Książę#PITA
Smolder · ADC
7 / 9 / 10
41.5% KP
25,427
20.7% share
13,018g
183 CS · 5.9/m
Zverev#17022
Pyke · Support
12 / 13 / 12
58.5% KP
18,087
14.7% share
13,155g
24 CS · 0.8/m
Red side
VictoryLowEloMachine#EUNE
Ambessa · Top
3 / 7 / 7
22.2% KP
22,786
18.4% share
10,676g
178 CS · 5.7/m
2 3 BPG#1906
Fiddlesticks · Jungle
18 / 7 / 9
60% KP
33,163
26.8% share
17,327g
236 CS · 7.6/m
sld sapnu puás#EUNE
Galio · Mid
1 / 7 / 18
42.2% KP
18,438
14.9% share
11,939g
232 CS · 7.5/m
Galați#77251
Yasuo · ADC
21 / 8 / 5
57.8% KP
41,364
33.4% share
20,623g
237 CS · 7.6/m
WillTheScout#EUNE
Rakan · Support
2 / 12 / 22
53.3% KP
7,984
6.5% share
10,074g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
