Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 53 days ago
17 / 4 / 8
K / D / A
61%
Kill participation
1,341.6
Damage / min
20,057g
715.5 gold / min
24
3 placed · 3 cleared
243
8.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMoHitO#BWC
Yasuo · Top
6 / 8 / 11
41.5% KP
20,251
18.3% share
12,369g
189 CS · 6.7/m
Barvy IQ#GOAT
Bel'Veth · Jungle
17 / 4 / 8
61% KP
37,610
34% share
20,057g
243 CS · 8.7/m
Doak#Drogy
Katarina · Mid
7 / 8 / 4
26.8% KP
14,579
13.2% share
11,322g
194 CS · 6.9/m
zxcjae#777
Zoe · ADC
4 / 6 / 11
36.6% KP
17,145
15.5% share
11,510g
180 CS · 6.4/m
Erring#ASDF
LeBlanc · Support
7 / 6 / 10
41.5% KP
20,986
19% share
11,092g
47 CS · 1.7/m
Red side
Defeatveke00#EUNE
Jhin · Top
4 / 15 / 8
37.5% KP
14,254
14.1% share
10,681g
161 CS · 5.7/m
L9 Myκys#EUNE
Talon · Jungle
16 / 7 / 2
56.3% KP
31,469
31% share
14,595g
191 CS · 6.8/m
schabikowy#UwU
Lissandra · Mid
4 / 5 / 10
43.8% KP
23,918
23.6% share
11,308g
235 CS · 8.4/m
Walking Dragon#EUNE
Aurelion Sol · ADC
5 / 9 / 5
31.3% KP
18,807
18.5% share
11,251g
202 CS · 7.2/m
Terrashape#ixtal
Karma · Support
3 / 5 / 15
56.3% KP
12,992
12.8% share
9,011g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
