Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 35 days ago
17 / 6 / 8
K / D / A
58.1%
Kill participation
1,533.4
Damage / min
18,537g
647 gold / min
31
4 placed · 7 cleared
238
8.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZen#Kole
Riven · Top
6 / 7 / 9
34.9% KP
19,730
16.9% share
14,544g
251 CS · 8.8/m
Barvy IQ#GOAT
Bel'Veth · Jungle
17 / 6 / 8
58.1% KP
43,931
37.6% share
18,537g
238 CS · 8.3/m
Katarina#Mwah
Katarina · Mid
12 / 8 / 7
44.2% KP
23,110
19.8% share
13,475g
212 CS · 7.4/m
T1Prõdigy#love
Yunara · ADC
6 / 6 / 12
41.9% KP
23,262
19.9% share
13,788g
203 CS · 7.1/m
zaraza2000#EUNE
Braum · Support
2 / 7 / 25
62.8% KP
6,742
5.8% share
9,107g
17 CS · 0.6/m
Red side
Defeatluke#ummmm
Darius · Top
5 / 10 / 2
20.6% KP
15,547
13.5% share
11,507g
204 CS · 7.1/m
Dulph#EUNE
Warwick · Jungle
5 / 9 / 12
50% KP
12,809
11.1% share
10,870g
138 CS · 4.8/m
Christian Bob#EUNE
Ryze · Mid
18 / 5 / 5
67.6% KP
46,296
40.2% share
16,752g
263 CS · 9.2/m
Stifi#Bomba
Karthus · ADC
4 / 12 / 9
38.2% KP
29,796
25.9% share
10,840g
181 CS · 6.3/m
PRSmixa#VLS
Leona · Support
2 / 7 / 21
67.6% KP
10,757
9.3% share
9,470g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
