Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 35 days ago
8 / 1 / 7
K / D / A
55.6%
Kill participation
830.3
Damage / min
13,936g
602.9 gold / min
18
3 placed · 2 cleared
233
10.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRadi prai truba#truba
Ambessa · Top
5 / 3 / 3
29.6% KP
16,899
20.7% share
11,258g
209 CS · 9/m
Barvy IQ#GOAT
Bel'Veth · Jungle
8 / 1 / 7
55.6% KP
19,194
23.5% share
13,936g
233 CS · 10.1/m
gojo#xxxxx
Zed · Mid
7 / 3 / 1
29.6% KP
21,390
26.2% share
11,653g
175 CS · 7.6/m
ArlenfZgA#EUNE
Xerath · ADC
5 / 3 / 6
40.7% KP
18,968
23.2% share
11,473g
205 CS · 8.9/m
Chibi Kaisa#TFT
Nami · Support
2 / 3 / 12
51.9% KP
5,343
6.5% share
7,764g
27 CS · 1.2/m
Red side
DefeatOutsider#OPC
Urgot · Top
3 / 7 / 1
30.8% KP
10,612
20.8% share
9,231g
179 CS · 7.7/m
limoni#limon
Kha'Zix · Jungle
3 / 5 / 4
53.8% KP
12,361
24.2% share
9,556g
147 CS · 6.4/m
Dirndl#EUNE
Anivia · Mid
5 / 6 / 1
46.2% KP
10,583
20.8% share
9,705g
180 CS · 7.8/m
Hisοka#4444
Hwei · ADC
2 / 6 / 4
46.2% KP
11,959
23.5% share
8,149g
163 CS · 7.1/m
OdaK#2137
Thresh · Support
0 / 3 / 9
69.2% KP
5,463
10.7% share
6,094g
39 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
