Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 35 days ago
12 / 2 / 4
K / D / A
57.1%
Kill participation
587
Damage / min
14,370g
639.1 gold / min
12
3 placed · 1 cleared
234
10.4 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatluke#ummmm
Urgot · Top
4 / 6 / 0
50% KP
11,875
28.2% share
9,386g
178 CS · 7.9/m
Liu Kąng#BIGD
Master Yi · Jungle
2 / 7 / 1
37.5% KP
9,641
22.9% share
8,301g
135 CS · 6/m
Christian Bob#EUNE
Ryze · Mid
1 / 7 / 3
50% KP
12,117
28.8% share
7,769g
190 CS · 8.5/m
T1Prõdigy#love
Vayne · ADC
1 / 6 / 1
25% KP
6,067
14.4% share
8,161g
175 CS · 7.8/m
labubu shen#cutie
Shen · Support
0 / 2 / 2
25% KP
2,424
5.8% share
4,713g
23 CS · 1/m
Red side
VictoryY Que Fue#042
Gangplank · Top
3 / 1 / 10
46.4% KP
18,844
25% share
10,847g
190 CS · 8.5/m
Barvy IQ#GOAT
Bel'Veth · Jungle
12 / 2 / 4
57.1% KP
13,198
17.5% share
14,370g
234 CS · 10.4/m
Xeviz#52000
Xerath · Mid
6 / 0 / 7
46.4% KP
19,679
26.1% share
10,633g
196 CS · 8.7/m
wiktor#pluje
Yunara · ADC
6 / 3 / 8
50% KP
16,870
22.4% share
12,595g
197 CS · 8.8/m
Kaukas#EUNE
Karma · Support
1 / 2 / 17
64.3% KP
6,827
9.1% share
8,161g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
