Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 21 days ago
8 / 2 / 2
K / D / A
35.7%
Kill participation
677.2
Damage / min
13,839g
631 gold / min
14
3 placed · 1 cleared
230
10.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySvlwin#joy
Zaahen · Top
1 / 5 / 5
21.4% KP
9,698
14.3% share
7,474g
109 CS · 5/m
Barvy IQ#GOAT
Bel'Veth · Jungle
8 / 2 / 2
35.7% KP
14,853
21.9% share
13,839g
230 CS · 10.5/m
J0HN KIRIAK0U#humus
Ekko · Mid
8 / 0 / 1
32.1% KP
14,679
21.7% share
10,481g
210 CS · 9.6/m
THE PSYCHO BUNNY#L0V3
Katarina · ADC
11 / 8 / 2
46.4% KP
24,445
36.1% share
12,016g
137 CS · 6.2/m
sou sou#zuzia
Braum · Support
0 / 4 / 12
42.9% KP
4,086
6% share
7,661g
20 CS · 0.9/m
Red side
DefeatTox#Ys0
Garen · Top
8 / 4 / 1
47.4% KP
21,251
33.9% share
11,530g
180 CS · 8.2/m
petrzalsky princ#zeen
Wukong · Jungle
6 / 4 / 3
47.4% KP
12,693
20.3% share
9,513g
161 CS · 7.3/m
Barol#XDDDD
Draven · Mid
1 / 5 / 2
15.8% KP
10,393
16.6% share
7,791g
174 CS · 7.9/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 8 / 4
42.1% KP
11,473
18.3% share
8,539g
138 CS · 6.3/m
Revillo#FRYTA
Amumu · Support
0 / 7 / 6
31.6% KP
6,856
10.9% share
5,619g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
