Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 19 days ago
7 / 12 / 3
K / D / A
45.5%
Kill participation
657
Damage / min
12,710g
447.5 gold / min
13
2 placed · 1 cleared
178
6.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDzikiRom#EUNE
Darius · Top
4 / 8 / 0
18.2% KP
6,886
7.9% share
10,023g
173 CS · 6.1/m
Barvy IQ#GOAT
Bel'Veth · Jungle
7 / 12 / 3
45.5% KP
18,659
21.5% share
12,710g
178 CS · 6.3/m
Vengeanc3#ends
Kayle · Mid
2 / 4 / 4
27.3% KP
8,242
9.5% share
11,070g
232 CS · 8.2/m
PsychoUndercover#EUNE
Jinx · ADC
4 / 7 / 8
54.5% KP
21,965
25.3% share
12,882g
240 CS · 8.5/m
nataliuauaua#uwu
Senna · Support
5 / 6 / 11
72.7% KP
31,235
35.9% share
10,398g
39 CS · 1.4/m
Red side
VictoryKemseptyni#EUNE
Kennen · Top
8 / 5 / 6
37.8% KP
30,770
24.7% share
14,471g
258 CS · 9.1/m
McPullava#6226
Wukong · Jungle
9 / 2 / 7
43.2% KP
19,502
15.7% share
14,915g
254 CS · 8.9/m
Fading Echo#BURN
Syndra · Mid
6 / 3 / 7
35.1% KP
32,643
26.2% share
15,159g
263 CS · 9.3/m
Derelict #EUNE
Xayah · ADC
12 / 5 / 5
45.9% KP
24,826
19.9% share
16,414g
246 CS · 8.7/m
ThroatTitan#DEEP
Sona · Support
2 / 7 / 19
56.8% KP
16,749
13.5% share
9,021g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
