Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 19 days ago
3 / 4 / 4
K / D / A
58.3%
Kill participation
398.5
Damage / min
13,695g
436.4 gold / min
33
9 placed · 3 cleared
250
8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJanŠáchaUkrutný#EUNE
Zac · Top
3 / 2 / 5
22.2% KP
8,410
7.1% share
12,146g
230 CS · 7.3/m
McPullava#6226
Wukong · Jungle
11 / 4 / 11
61.1% KP
24,891
21.1% share
15,068g
236 CS · 7.5/m
산드라의 개#meow
Zed · Mid
8 / 4 / 3
30.6% KP
33,735
28.7% share
15,980g
269 CS · 8.6/m
Anrteus#rdctd
Aurelion Sol · ADC
14 / 1 / 15
80.6% KP
41,798
35.5% share
18,805g
299 CS · 9.5/m
Godar#UwU
Leona · Support
0 / 1 / 22
61.1% KP
8,879
7.5% share
8,832g
32 CS · 1/m
Red side
Defeatnaines#karri
Yasuo · Top
0 / 9 / 1
8.3% KP
18,826
19.2% share
11,400g
306 CS · 9.8/m
Barvy IQ#GOAT
Bel'Veth · Jungle
3 / 4 / 4
58.3% KP
12,507
12.7% share
13,695g
250 CS · 8/m
superodvody #EUNE
Veigar · Mid
6 / 5 / 4
83.3% KP
23,703
24.2% share
12,507g
251 CS · 8/m
Confiscation#EUNE1
Viktor · ADC
3 / 11 / 2
41.7% KP
35,574
36.3% share
12,488g
265 CS · 8.4/m
V1PER#EUNE1
Nami · Support
0 / 7 / 5
41.7% KP
7,520
7.7% share
7,741g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
