Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 19 days ago
7 / 2 / 4
K / D / A
57.9%
Kill participation
693.7
Damage / min
13,254g
557.7 gold / min
16
3 placed · 1 cleared
214
9 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCellar of Ghosts#6941
Qiyana · Top
5 / 2 / 4
47.4% KP
22,018
34.1% share
10,844g
188 CS · 7.9/m
Barvy IQ#GOAT
Bel'Veth · Jungle
7 / 2 / 4
57.9% KP
16,487
25.5% share
13,254g
214 CS · 9/m
mtoSS#vpiči
Vladimir · Mid
2 / 1 / 2
21.1% KP
10,664
16.5% share
10,425g
234 CS · 9.8/m
Emba#DARIA
Aurelion Sol · ADC
4 / 2 / 1
26.3% KP
11,683
18.1% share
10,634g
228 CS · 9.6/m
GoGr33n#EUNE
Rakan · Support
1 / 5 / 3
21.1% KP
3,694
5.7% share
6,813g
26 CS · 1.1/m
Red side
Defeatryuzaki#CASS
Yorick · Top
1 / 10 / 1
16.7% KP
14,362
23.1% share
8,018g
153 CS · 6.4/m
raw milk deluxe#cow
Talon · Jungle
1 / 3 / 4
41.7% KP
7,269
11.7% share
8,467g
184 CS · 7.7/m
iliaspap13#EUNE
Azir · Mid
7 / 3 / 1
66.7% KP
29,675
47.8% share
11,704g
242 CS · 10.2/m
Kibishi#EUNE
Shen · ADC
2 / 1 / 4
50% KP
4,609
7.4% share
8,585g
183 CS · 7.7/m
M26ZB#MEOW
Nautilus · Support
1 / 2 / 8
75% KP
6,146
9.9% share
6,165g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
