Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 18 days ago
5 / 1 / 3
K / D / A
42.1%
Kill participation
383.2
Damage / min
11,718g
537.1 gold / min
19
4 placed · 2 cleared
214
9.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRiperios#EUNE
Sion · Top
0 / 2 / 1
14.3% KP
7,383
16.3% share
7,561g
175 CS · 8/m
Hi im morela#EUNE
Wukong · Jungle
1 / 6 / 1
28.6% KP
4,985
11% share
5,795g
96 CS · 4.4/m
Fading Echo#BURN
Syndra · Mid
1 / 4 / 0
14.3% KP
12,192
27% share
7,411g
163 CS · 7.5/m
Anrteus#rdctd
Sivir · ADC
4 / 3 / 2
85.7% KP
14,299
31.6% share
8,928g
192 CS · 8.8/m
OdaK#2137
Thresh · Support
1 / 4 / 5
85.7% KP
6,360
14.1% share
5,476g
29 CS · 1.3/m
Red side
VictorySamsungWorldCZ#8127
Gragas · Top
3 / 0 / 2
26.3% KP
13,021
20.4% share
8,700g
156 CS · 7.2/m
Barvy IQ#GOAT
Bel'Veth · Jungle
5 / 1 / 3
42.1% KP
8,360
13.1% share
11,718g
214 CS · 9.8/m
Polish Ekko#1885
Karma · Mid
4 / 1 / 10
73.7% KP
16,837
26.3% share
9,605g
167 CS · 7.7/m
M26ZB#MEOW
Yunara · ADC
5 / 2 / 5
52.6% KP
21,652
33.9% share
12,788g
212 CS · 9.7/m
GrubyTypOdWizji#Gruby
Braum · Support
2 / 3 / 9
57.9% KP
4,079
6.4% share
6,932g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
