Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 18 days ago
2 / 8 / 4
K / D / A
46.2%
Kill participation
436.8
Damage / min
10,768g
383.9 gold / min
20
7 placed · 2 cleared
164
5.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkid named toe#ЕBLAN
Renekton · Top
4 / 5 / 3
53.8% KP
24,348
29.1% share
11,316g
256 CS · 9.1/m
Barvy IQ#GOAT
Bel'Veth · Jungle
2 / 8 / 4
46.2% KP
12,251
14.6% share
10,768g
164 CS · 5.8/m
SamsungWorldCZ#8127
Syndra · Mid
3 / 7 / 1
30.8% KP
24,843
29.7% share
10,844g
201 CS · 7.2/m
M26ZB#MEOW
Kalista · ADC
4 / 8 / 0
30.8% KP
13,357
16% share
11,173g
239 CS · 8.5/m
OdaK#2137
Thresh · Support
0 / 9 / 5
38.5% KP
8,849
10.6% share
6,195g
23 CS · 0.8/m
Red side
Victoryonneznaa#kanta
K'Sante · Top
2 / 4 / 5
18.9% KP
21,641
18.5% share
10,518g
193 CS · 6.9/m
raw milk deluxe#cow
Talon · Jungle
12 / 3 / 4
43.2% KP
26,523
22.6% share
15,886g
278 CS · 9.9/m
Doran my Goat#123
Locke · Mid
16 / 1 / 5
56.8% KP
28,698
24.5% share
15,569g
197 CS · 7/m
Anrteus#rdctd
Aurelion Sol · ADC
7 / 2 / 10
45.9% KP
32,462
27.7% share
13,242g
244 CS · 8.7/m
GrubyTypOdWizji#Gruby
Alistar · Support
0 / 3 / 17
45.9% KP
7,791
6.7% share
7,876g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
