Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 6 days ago
3 / 8 / 3
K / D / A
35.3%
Kill participation
334.6
Damage / min
9,673g
412.2 gold / min
17
5 placed · 0 cleared
169
7.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryY Que Fue#042
Gangplank · Top
7 / 4 / 11
42.9% KP
22,863
21.9% share
12,909g
181 CS · 7.7/m
Toomaszek#EAST
Jax · Jungle
15 / 1 / 5
47.6% KP
20,682
19.8% share
14,096g
193 CS · 8.2/m
Another Day#000
Yone · Mid
9 / 2 / 4
31% KP
31,625
30.3% share
12,701g
222 CS · 9.5/m
Keligan#GOD
Tristana · ADC
9 / 5 / 8
40.5% KP
23,055
22.1% share
12,930g
178 CS · 7.6/m
Bachev#EUNE
Braum · Support
2 / 5 / 15
40.5% KP
6,200
5.9% share
7,906g
22 CS · 0.9/m
Red side
DefeatBloodOnTheYeezys#XTCY
Aatrox · Top
4 / 10 / 4
47.1% KP
18,068
27.8% share
8,995g
153 CS · 6.5/m
Barvy IQ#GOAT
Bel'Veth · Jungle
3 / 8 / 3
35.3% KP
7,852
12.1% share
9,673g
169 CS · 7.2/m
Gh4sstly#EUNE
Swain · Mid
6 / 7 / 1
41.2% KP
13,996
21.5% share
8,754g
154 CS · 6.6/m
Kubard#Jelly
Zeri · ADC
4 / 8 / 6
58.8% KP
19,639
30.2% share
10,796g
198 CS · 8.4/m
Fast Enough#EUNE
Leona · Support
0 / 9 / 12
70.6% KP
5,494
8.4% share
6,029g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
