Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 4 days ago
15 / 6 / 9
K / D / A
50%
Kill participation
1,221.4
Damage / min
16,995g
491.7 gold / min
29
8 placed · 4 cleared
218
6.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzuko#nic
Teemo · Top
6 / 9 / 5
50% KP
30,897
25.9% share
12,876g
251 CS · 7.3/m
Василий Зайцев#OPTIC
Rengar · Jungle
3 / 13 / 4
31.8% KP
14,887
12.5% share
13,029g
241 CS · 7/m
cursed#9301
Zed · Mid
3 / 11 / 6
40.9% KP
27,015
22.6% share
12,196g
212 CS · 6.1/m
Frank Ocean#8830
Tristana · ADC
9 / 10 / 3
54.5% KP
29,418
24.6% share
20,335g
306 CS · 8.9/m
불 속으로 몸을 던져라#인종차별
Bard · Support
1 / 5 / 14
68.2% KP
17,157
14.4% share
9,749g
17 CS · 0.5/m
Red side
VictoryNidzaBrat#1234
Rumble · Top
3 / 6 / 15
37.5% KP
32,760
21.5% share
12,002g
194 CS · 5.6/m
Rev#666
Kayn · Jungle
16 / 3 / 8
50% KP
28,621
18.8% share
16,887g
244 CS · 7.1/m
Barvy IQ#GOAT
Locke · Mid
15 / 6 / 9
50% KP
42,221
27.8% share
16,995g
218 CS · 6.3/m
Nugi Nugens#Nugi
Jhin · ADC
13 / 2 / 10
47.9% KP
39,146
25.7% share
21,706g
285 CS · 8.2/m
L V N T#1v9
Rakan · Support
1 / 5 / 29
62.5% KP
9,297
6.1% share
11,278g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
