Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 4 days ago
5 / 6 / 3
K / D / A
42.1%
Kill participation
494.5
Damage / min
10,079g
422.9 gold / min
19
8 placed · 0 cleared
148
6.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMapanif#EUNE
Anivia · Top
10 / 2 / 10
62.5% KP
29,597
32.6% share
13,338g
181 CS · 7.6/m
limbo#2148
Qiyana · Jungle
9 / 5 / 8
53.1% KP
18,259
20.1% share
14,176g
179 CS · 7.5/m
keebler#cat
Zed · Mid
7 / 3 / 8
46.9% KP
21,965
24.2% share
11,539g
191 CS · 8/m
Iulianw#ана
Corki · ADC
4 / 5 / 4
25% KP
13,831
15.2% share
11,265g
190 CS · 8/m
WastedOnTheDaily#EUNE
Nami · Support
2 / 4 / 19
65.6% KP
7,139
7.9% share
8,711g
14 CS · 0.6/m
Red side
DefeatKenshi#syzyf
Sylas · Top
4 / 10 / 2
31.6% KP
13,778
20.6% share
7,438g
132 CS · 5.5/m
Barvy IQ#GOAT
Bel'Veth · Jungle
5 / 6 / 3
42.1% KP
11,785
17.6% share
10,079g
148 CS · 6.2/m
Rev#666
Malphite · Mid
4 / 6 / 5
47.4% KP
18,832
28.2% share
8,643g
145 CS · 6.1/m
SOBOLSOBOLSOBOL#SOBOL
Tristana · ADC
5 / 5 / 4
47.4% KP
17,276
25.9% share
11,509g
193 CS · 8.1/m
i miss all hook#Patte
Soraka · Support
1 / 5 / 8
47.4% KP
5,118
7.7% share
6,530g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
