Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 4 days ago
22 / 4 / 10
K / D / A
74.4%
Kill participation
2,034
Damage / min
22,117g
752.3 gold / min
25
5 placed · 3 cleared
269
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKurios Krepas#FARAO
Zac · Top
6 / 7 / 12
52.9% KP
20,337
16.1% share
11,747g
190 CS · 6.5/m
RAAAAWWR#BOB
Elise · Jungle
11 / 10 / 10
61.8% KP
27,709
21.9% share
14,746g
191 CS · 6.5/m
Blondes Enjoyer#igi
Zoe · Mid
5 / 10 / 8
38.2% KP
30,519
24.2% share
12,691g
205 CS · 7/m
Gamayusi#exe
Jinx · ADC
12 / 11 / 6
52.9% KP
36,552
28.9% share
16,330g
268 CS · 9.1/m
I Ν S A N E#Sigma
Janna · Support
0 / 6 / 21
61.8% KP
11,198
8.9% share
8,055g
32 CS · 1.1/m
Red side
VictoryTiltberryCrunch#EUNE
Fiddlesticks · Top
8 / 7 / 9
39.5% KP
23,112
16.1% share
12,276g
139 CS · 4.7/m
Barvy IQ#GOAT
Bel'Veth · Jungle
22 / 4 / 10
74.4% KP
59,799
41.5% share
22,117g
269 CS · 9.1/m
seхyswαg2010#manoo
Katarina · Mid
2 / 11 / 2
9.3% KP
15,838
11% share
10,501g
190 CS · 6.5/m
Haladieb#SAGE
Xayah · ADC
4 / 6 / 12
37.2% KP
26,853
18.7% share
13,884g
246 CS · 8.4/m
Herozzzjehh#EUNE
Sylas · Support
7 / 7 / 12
44.2% KP
18,343
12.7% share
10,850g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
