Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Victory
Ranked Solo/Duo · 377 days ago
4 / 3 / 9
K / D / A
41.9%
Kill participation
304
Damage / min
11,380g
372.9 gold / min
12
2 placed · 3 cleared
182
6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCamugo#EUW
Malphite · Top
4 / 3 / 2
40% KP
16,049
19% share
11,046g
235 CS · 7.7/m
hiwelbane2#EUW
Shen · Jungle
4 / 7 / 6
66.7% KP
8,400
10% share
10,270g
170 CS · 5.6/m
ItsAPleasureBro#EUW
Malzahar · Mid
5 / 5 / 4
60% KP
25,097
29.7% share
12,007g
230 CS · 7.5/m
Rv Sabo#EUW
Jinx · ADC
2 / 7 / 3
33.3% KP
17,352
20.6% share
10,683g
211 CS · 6.9/m
Prince Charming#LOL
Morgana · Support
0 / 9 / 12
80% KP
17,494
20.7% share
7,270g
21 CS · 0.7/m
Red side
VictoryShizuka Minamoto#909
Riven · Top
4 / 3 / 2
19.4% KP
16,849
14.5% share
13,997g
297 CS · 9.7/m
Šovïet Jungler#EUNE
Rek'Sai · Jungle
4 / 3 / 9
41.9% KP
9,276
8% share
11,380g
182 CS · 6/m
lookslikeyeet#EUW
Vladimir · Mid
4 / 2 / 8
38.7% KP
27,939
24% share
12,967g
254 CS · 8.3/m
NotLoay#313
Kai'Sa · ADC
16 / 2 / 7
74.2% KP
33,141
28.5% share
17,085g
244 CS · 8/m
spartant97#EUW
Lux · Support
3 / 5 / 20
74.2% KP
29,240
25.1% share
10,172g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
