Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 377 days ago
11 / 7 / 11
K / D / A
53.7%
Kill participation
525.6
Damage / min
14,596g
430.8 gold / min
23
1 placed · 6 cleared
206
6.1 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
12
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatInuellaugur#EUW
Quinn · Top
10 / 11 / 11
51.2% KP
33,042
24.3% share
15,112g
209 CS · 6.2/m
Šovïet Jungler#EUNE
Nocturne · Jungle
11 / 7 / 11
53.7% KP
17,808
13.1% share
14,596g
206 CS · 6.1/m
Opabonin#EUW
Lissandra · Mid
6 / 11 / 19
61% KP
33,777
24.8% share
12,171g
195 CS · 5.8/m
NotLoay#313
Corki · ADC
11 / 5 / 12
56.1% KP
35,209
25.9% share
15,618g
240 CS · 7.1/m
shlapuvajayjay#5818
Rakan · Support
3 / 5 / 30
80.5% KP
16,146
11.9% share
10,138g
32 CS · 0.9/m
Red side
VictoryK a w#kat
Katarina · Top
11 / 9 / 13
61.5% KP
41,051
29.1% share
16,163g
188 CS · 5.5/m
Suel#RLL
Evelynn · Jungle
11 / 6 / 7
46.2% KP
27,609
19.6% share
15,931g
219 CS · 6.5/m
Hens ぼ#jdm
Diana · Mid
8 / 10 / 3
28.2% KP
26,033
18.5% share
16,101g
240 CS · 7.1/m
ItsmeLuigi#0702
Nilah · ADC
9 / 12 / 5
35.9% KP
33,215
23.6% share
14,300g
201 CS · 5.9/m
yeLLoxOw#9484
Janna · Support
0 / 4 / 27
69.2% KP
13,028
9.2% share
11,179g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
