Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Defeat
Ranked Solo/Duo · 377 days ago
5 / 7 / 3
K / D / A
53.3%
Kill participation
419.6
Damage / min
9,601g
387.1 gold / min
12
8 placed · 0 cleared
163
6.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFenris#EUW2
Pantheon · Top
1 / 3 / 6
36.8% KP
16,701
26.6% share
8,760g
181 CS · 7.3/m
useful#672
Viego · Jungle
13 / 4 / 0
68.4% KP
15,400
24.5% share
11,892g
174 CS · 7/m
QueueKippe#EUW
Vex · Mid
3 / 3 / 6
47.4% KP
15,215
24.2% share
9,797g
215 CS · 8.7/m
Liang we Houdini#EUW
Yunara · ADC
2 / 3 / 3
26.3% KP
8,175
13% share
9,503g
217 CS · 8.8/m
useless#KFC
Nami · Support
0 / 2 / 12
63.2% KP
7,381
11.7% share
6,308g
30 CS · 1.2/m
Red side
DefeatRewindZz#YVL
Renekton · Top
2 / 4 / 0
13.3% KP
13,705
27.4% share
9,555g
202 CS · 8.1/m
Šovïet Jungler#EUNE
Amumu · Jungle
5 / 7 / 3
53.3% KP
10,405
20.8% share
9,601g
163 CS · 6.6/m
vision omg#EUW
LeBlanc · Mid
7 / 1 / 3
66.7% KP
14,108
28.2% share
11,013g
208 CS · 8.4/m
NotLoay#313
Zeri · ADC
0 / 2 / 4
26.7% KP
5,229
10.5% share
7,115g
144 CS · 5.8/m
Mickaêl#79902
Senna · Support
1 / 5 / 8
60% KP
6,530
13.1% share
6,868g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
