Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 376 days ago
4 / 3 / 1
K / D / A
62.5%
Kill participation
380.4
Damage / min
6,794g
440.2 gold / min
4
2 placed · 0 cleared
89
5.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBriar Potter#2221
Sion · Top
1 / 7 / 1
25% KP
9,104
32.4% share
5,899g
126 CS · 8.2/m
Šovïet Jungler#EUNE
Hecarim · Jungle
4 / 3 / 1
62.5% KP
5,871
20.9% share
6,794g
89 CS · 5.8/m
Tsar bomba#bomba
Gragas · Mid
1 / 3 / 2
37.5% KP
7,964
28.4% share
5,343g
115 CS · 7.5/m
NotLoay#313
Tristana · ADC
2 / 4 / 3
62.5% KP
3,694
13.2% share
5,112g
61 CS · 4/m
Rattus#Euu
Rakan · Support
0 / 4 / 4
50% KP
1,449
5.2% share
3,635g
22 CS · 1.4/m
Red side
VictoryIBringSilence#ATROX
Ambessa · Top
5 / 2 / 1
30% KP
15,536
34.9% share
6,953g
114 CS · 7.4/m
Kal Stormblessed#SYLPH
Kayn · Jungle
6 / 1 / 3
45% KP
6,929
15.6% share
7,388g
125 CS · 8.1/m
StevenSwordino#EUW
Ahri · Mid
1 / 2 / 3
20% KP
7,178
16.1% share
5,755g
130 CS · 8.4/m
akk#112
Draven · ADC
7 / 2 / 4
55% KP
11,323
25.5% share
8,570g
126 CS · 8.2/m
Dragonia#XDD
Nautilus · Support
1 / 1 / 7
40% KP
3,494
7.9% share
5,143g
20 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
