Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Normal Draft · 373 days ago
4 / 8 / 10
K / D / A
63.6%
Kill participation
345.4
Damage / min
6,888g
292.9 gold / min
17
11 placed · 1 cleared
12
0.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlythea#EUW
Cho'Gath · Top
3 / 7 / 2
22.7% KP
15,997
24.5% share
8,681g
183 CS · 7.8/m
Unleashed Kaimer#12345
Wukong · Jungle
6 / 6 / 6
54.5% KP
15,830
24.3% share
9,280g
115 CS · 4.9/m
SpiderPig#john
Riven · Mid
1 / 4 / 0
4.5% KP
4,725
7.2% share
8,172g
212 CS · 9/m
Divine Blade#ELITE
Tristana · ADC
8 / 7 / 7
68.2% KP
20,589
31.5% share
9,582g
103 CS · 4.4/m
Šovïet Jungler#EUNE
Blitzcrank · Support
4 / 8 / 10
63.6% KP
8,122
12.4% share
6,888g
12 CS · 0.5/m
Red side
VictoryMushroomHemuli#EUW
Mordekaiser · Top
7 / 3 / 3
32.3% KP
22,226
23.1% share
12,269g
193 CS · 8.2/m
Xafty#EUW
Kayn · Jungle
4 / 2 / 5
29% KP
6,996
7.3% share
9,844g
172 CS · 7.3/m
Eckersley#EUW
Morgana · Mid
4 / 1 / 10
45.2% KP
16,488
17.1% share
10,091g
173 CS · 7.4/m
MushroomWarrior#Luuka
Draven · ADC
14 / 11 / 7
67.7% KP
41,738
43.4% share
13,093g
137 CS · 5.8/m
Elintarhuri#EUW
Alistar · Support
2 / 6 / 18
64.5% KP
8,718
9.1% share
8,309g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
