Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Normal Draft · 371 days ago
16 / 5 / 5
K / D / A
58.3%
Kill participation
1,135.2
Damage / min
15,301g
486.3 gold / min
14
0 placed · 1 cleared
185
5.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChokapiko#EUW
Tryndamere · Top
3 / 7 / 2
26.3% KP
25,522
23.9% share
12,837g
253 CS · 8/m
WilliWilliam#EUW
Amumu · Jungle
5 / 7 / 6
57.9% KP
19,489
18.2% share
11,538g
168 CS · 5.3/m
Tïst#EUW
Irelia · Mid
7 / 7 / 2
47.4% KP
33,190
31.1% share
14,389g
255 CS · 8.1/m
Bloodix67#EUW
Xayah · ADC
3 / 7 / 5
42.1% KP
23,827
22.3% share
11,101g
202 CS · 6.4/m
Chimaria#EUW
Soraka · Support
1 / 8 / 4
26.3% KP
4,806
4.5% share
6,632g
25 CS · 0.8/m
Red side
VictorySeagull#2222
Renekton · Top
5 / 5 / 10
41.7% KP
28,839
22.9% share
14,423g
205 CS · 6.5/m
Šovïet Jungler#EUNE
Kayn · Jungle
16 / 5 / 5
58.3% KP
35,720
28.3% share
15,301g
185 CS · 5.9/m
I NuÇlEaRFoRÇe I#EUNE
Vladimir · Mid
4 / 1 / 3
19.4% KP
17,541
13.9% share
11,707g
213 CS · 6.8/m
Das is it#EUW
Syndra · ADC
8 / 2 / 12
55.6% KP
27,591
21.9% share
15,208g
234 CS · 7.4/m
Schniedelwutz#klein
Senna · Support
3 / 6 / 16
52.8% KP
16,335
13% share
10,810g
57 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
