Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Flex · 369 days ago
5 / 6 / 5
K / D / A
25.6%
Kill participation
483.7
Damage / min
14,185g
364.2 gold / min
28
1 placed · 8 cleared
278
7.1 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBamichele#EUW
Yone · Mid
12 / 6 / 5
53.1% KP
33,653
29.6% share
21,105g
353 CS · 9.1/m
Smooker38#EUW
Jax · Jungle
3 / 11 / 7
31.3% KP
22,521
19.8% share
12,974g
195 CS · 5/m
MerloJohn#EUW
Heimerdinger · Top
4 / 3 / 11
46.9% KP
26,342
23.2% share
16,140g
264 CS · 6.8/m
BaBaVoSS#31031
Jinx · ADC
12 / 7 / 5
53.1% KP
24,772
21.8% share
18,503g
230 CS · 5.9/m
BestBlueMethEUW#5921
Nami · Support
1 / 12 / 16
53.1% KP
6,467
5.7% share
10,615g
36 CS · 0.9/m
Red side
DefeatSeagull#2222
Briar · Top
7 / 7 / 6
33.3% KP
26,632
22.6% share
13,987g
197 CS · 5.1/m
Šovïet Jungler#EUNE
Graves · Jungle
5 / 6 / 5
25.6% KP
18,840
16% share
14,185g
278 CS · 7.1/m
I NuÇlEaRFoRÇe I#EUNE
Zed · Mid
8 / 6 / 5
33.3% KP
21,691
18.4% share
13,845g
236 CS · 6.1/m
Goeki#6679
Lux · ADC
16 / 3 / 8
61.5% KP
32,950
27.9% share
19,267g
340 CS · 8.7/m
Cekirdek OP#EUW
Zoe · Support
3 / 10 / 17
51.3% KP
17,946
15.2% share
10,794g
54 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
