Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Briar
Defeat
Ranked Solo/Duo · 362 days ago
6 / 10 / 4
K / D / A
50%
Kill participation
790.1
Damage / min
12,107g
448.4 gold / min
9
1 placed · 2 cleared
155
5.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPexidus#EUW
Vayne · Top
6 / 6 / 2
40% KP
23,445
24.8% share
11,719g
207 CS · 7.7/m
Šovïet Jungler#EUNE
Briar · Jungle
6 / 10 / 4
50% KP
21,334
22.6% share
12,107g
155 CS · 5.7/m
PômmeCârnivore#Cass
Syndra · Mid
6 / 4 / 4
50% KP
23,155
24.5% share
13,026g
238 CS · 8.8/m
Rantaleijona#EUW
Ezreal · ADC
1 / 8 / 7
40% KP
21,757
23% share
9,414g
193 CS · 7.1/m
aKiLL#xddx
Braum · Support
1 / 8 / 7
40% KP
4,788
5.1% share
6,428g
23 CS · 0.9/m
Red side
Victoryr3TurnZ#EUW
Wukong · Top
4 / 4 / 5
25% KP
13,056
12.9% share
11,336g
188 CS · 7/m
PieceOFaker#EUW
Sylas · Jungle
15 / 4 / 11
72.2% KP
32,620
32.2% share
13,654g
181 CS · 6.7/m
GetterMarlorm#6071
Viktor · Mid
3 / 3 / 7
27.8% KP
19,993
19.7% share
11,122g
231 CS · 8.6/m
Sane21#Z E D
Xayah · ADC
9 / 3 / 13
61.1% KP
27,936
27.6% share
13,162g
234 CS · 8.7/m
Jackpøt#DMC
Rakan · Support
5 / 6 / 17
61.1% KP
7,722
7.6% share
8,501g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
