Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Briar
Victory
Ranked Flex · 359 days ago
10 / 5 / 9
K / D / A
44.2%
Kill participation
733
Damage / min
15,049g
434.9 gold / min
21
1 placed · 5 cleared
237
6.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBriBriDicusBicus#brain
Yasuo · Top
6 / 10 / 4
58.8% KP
32,021
30.7% share
13,701g
244 CS · 7.1/m
Káan#EUW
Zac · Jungle
8 / 6 / 6
82.4% KP
25,384
24.3% share
14,495g
209 CS · 6/m
Floppstar#361
Ziggs · Mid
0 / 8 / 3
17.6% KP
14,100
13.5% share
8,642g
175 CS · 5.1/m
Vecheto#EUW
Jhin · ADC
3 / 10 / 4
41.2% KP
21,597
20.7% share
11,166g
195 CS · 5.6/m
BaBaBanane#EUW
Alistar · Support
0 / 9 / 7
41.2% KP
11,221
10.8% share
7,568g
35 CS · 1/m
Red side
VictorySeagull#2222
Renekton · Top
6 / 6 / 14
46.5% KP
31,041
21.1% share
14,765g
208 CS · 6/m
Šovïet Jungler#EUNE
Briar · Jungle
10 / 5 / 9
44.2% KP
25,363
17.3% share
15,049g
237 CS · 6.8/m
I NuÇlEaRFoRÇe I#EUNE
Akali · Mid
10 / 2 / 6
37.2% KP
22,818
15.5% share
14,358g
212 CS · 6.1/m
NotLoay#313
Senna · ADC
15 / 0 / 18
76.7% KP
52,503
35.8% share
18,324g
278 CS · 8/m
PlayingWithDogs#1313
Blitzcrank · Support
2 / 4 / 19
48.8% KP
15,074
10.3% share
9,709g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
