Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 357 days ago
3 / 10 / 3
K / D / A
30%
Kill participation
567.1
Damage / min
15,300g
412.8 gold / min
21
11 placed · 1 cleared
289
7.8 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMcarzur#8793
Volibear · Top
2 / 3 / 4
16.2% KP
17,087
12.5% share
12,897g
220 CS · 5.9/m
TheRaiben#PRO
Jarvan IV · Jungle
12 / 4 / 16
75.7% KP
26,035
19.1% share
17,882g
254 CS · 6.9/m
Roen01#EUW
Galio · Mid
5 / 5 / 15
54.1% KP
26,560
19.5% share
14,844g
201 CS · 5.4/m
al3xrex#EUW
Sivir · ADC
16 / 2 / 12
75.7% KP
52,242
38.3% share
20,758g
306 CS · 8.3/m
Tiracañas#LTA
Nautilus · Support
2 / 6 / 25
73% KP
14,445
10.6% share
11,213g
30 CS · 0.8/m
Red side
DefeatI NuÇlEaRFoRÇe I#EUNE
Darius · Top
3 / 6 / 3
30% KP
21,558
21.6% share
12,629g
244 CS · 6.6/m
Seagull#2222
Kayn · Jungle
5 / 9 / 5
50% KP
22,566
22.6% share
13,762g
218 CS · 5.9/m
Šovïet Jungler#EUNE
Yone · Mid
3 / 10 / 3
30% KP
21,022
21.1% share
15,300g
289 CS · 7.8/m
Felect23#EUW
Xerath · ADC
8 / 8 / 5
65% KP
24,707
24.8% share
14,948g
278 CS · 7.5/m
Keller1512#EUW
Thresh · Support
1 / 4 / 14
75% KP
9,970
10% share
10,153g
51 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
