Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Flex · 352 days ago
8 / 2 / 12
K / D / A
55.6%
Kill participation
770.5
Damage / min
16,366g
416.3 gold / min
33
1 placed · 9 cleared
242
6.2 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGet c pls#9797
Cassiopeia · Top
7 / 8 / 8
48.4% KP
48,050
30.6% share
15,897g
230 CS · 5.8/m
Zac a dit a dit#caca
Dr. Mundo · Jungle
2 / 5 / 7
29% KP
28,309
18% share
15,687g
307 CS · 7.8/m
Mαthιlde#LuLu
Katarina · Mid
10 / 8 / 6
51.6% KP
30,627
19.5% share
15,449g
220 CS · 5.6/m
Joeizbel#3763
Ezreal · ADC
9 / 8 / 5
45.2% KP
38,566
24.6% share
15,772g
224 CS · 5.7/m
Zetilax#ZTX
Leona · Support
3 / 7 / 12
48.4% KP
11,472
7.3% share
11,069g
43 CS · 1.1/m
Red side
DefeatSeagull#2222
Vladimir · Top
9 / 7 / 10
52.8% KP
55,233
28.9% share
16,776g
271 CS · 6.9/m
Šovïet Jungler#EUNE
Viego · Jungle
8 / 2 / 12
55.6% KP
30,293
15.9% share
16,366g
242 CS · 6.2/m
I NuÇlEaRFoRÇe I#EUNE
Qiyana · Mid
10 / 8 / 8
50% KP
37,507
19.6% share
14,252g
159 CS · 4/m
Hurricane17Luke3#EUW
Vayne · ADC
7 / 5 / 12
52.8% KP
40,919
21.4% share
17,055g
290 CS · 7.4/m
KellaiUber#EUW
Morgana · Support
2 / 9 / 11
36.1% KP
26,954
14.1% share
10,537g
65 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
