Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Flex · 352 days ago
5 / 5 / 6
K / D / A
28.9%
Kill participation
483.5
Damage / min
11,099g
428.8 gold / min
13
8 placed · 0 cleared
140
5.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatADChibre#ADC
Darius · Top
1 / 5 / 1
10.5% KP
7,194
8.6% share
8,256g
191 CS · 7.4/m
Sultan Kebabı#gwhz
Zac · Jungle
3 / 6 / 9
63.2% KP
15,913
18.9% share
8,617g
121 CS · 4.7/m
Eien#0070
Akshan · Mid
4 / 11 / 5
47.4% KP
20,622
24.6% share
8,702g
138 CS · 5.3/m
Cico0o#EUW
Twitch · ADC
7 / 9 / 6
68.4% KP
19,445
23.2% share
10,041g
116 CS · 4.5/m
larox46#EUW
Neeko · Support
4 / 7 / 10
73.7% KP
20,820
24.8% share
8,167g
56 CS · 2.2/m
Red side
VictoryI NuÇlEaRFoRÇe I#EUNE
Aatrox · Top
13 / 0 / 10
60.5% KP
32,737
32.8% share
14,116g
180 CS · 7/m
Seagull#2222
Wukong · Jungle
7 / 4 / 10
44.7% KP
16,470
16.5% share
11,915g
147 CS · 5.7/m
Šovïet Jungler#EUNE
Jax · Mid
5 / 5 / 6
28.9% KP
12,515
12.5% share
11,099g
140 CS · 5.4/m
TheVinewood#EUW
Tristana · ADC
8 / 4 / 11
50% KP
18,907
18.9% share
11,748g
146 CS · 5.6/m
GYM Beam#EUW
Malphite · Support
5 / 6 / 11
42.1% KP
19,256
19.3% share
8,892g
47 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
