Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Briar
Defeat
Ranked Solo/Duo · 351 days ago
9 / 5 / 4
K / D / A
61.9%
Kill participation
689.3
Damage / min
15,437g
464 gold / min
22
5 placed · 3 cleared
222
6.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCryLaRe#5454
Malphite · Top
2 / 4 / 4
28.6% KP
23,458
26.4% share
11,425g
228 CS · 6.9/m
Šovïet Jungler#EUNE
Briar · Jungle
9 / 5 / 4
61.9% KP
22,932
25.8% share
15,437g
222 CS · 6.7/m
Lènnert#EUW
Hwei · Mid
0 / 3 / 6
28.6% KP
12,144
13.7% share
10,712g
261 CS · 7.8/m
Not Supporting#EUW
Caitlyn · ADC
7 / 7 / 5
57.1% KP
19,804
22.3% share
13,782g
235 CS · 7.1/m
xStarshot#EUW
Thresh · Support
3 / 10 / 10
61.9% KP
10,550
11.9% share
8,686g
33 CS · 1/m
Red side
VictoryRorprak#4779
Mordekaiser · Top
3 / 7 / 5
27.6% KP
20,938
16.9% share
11,228g
202 CS · 6.1/m
Canyon Son#1234
Wukong · Jungle
2 / 2 / 9
37.9% KP
15,040
12.2% share
11,032g
188 CS · 5.7/m
Xyllexanyanh#EUW
Syndra · Mid
10 / 2 / 7
58.6% KP
27,937
22.6% share
16,894g
299 CS · 9/m
cba#zzzzz
Varus · ADC
13 / 5 / 6
65.5% KP
41,949
33.9% share
16,699g
269 CS · 8.1/m
GapeoDeAyudante#EUW
Morgana · Support
1 / 5 / 21
75.9% KP
17,699
14.3% share
9,473g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
