Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Flex · 346 days ago
6 / 9 / 3
K / D / A
60%
Kill participation
377.2
Damage / min
10,749g
387.8 gold / min
16
2 placed · 2 cleared
174
6.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI NuÇlEaRFoRÇe I#EUNE
Tryndamere · Top
1 / 4 / 3
26.7% KP
9,158
14% share
9,946g
201 CS · 7.3/m
Šovïet Jungler#EUNE
Talon · Jungle
6 / 9 / 3
60% KP
10,455
16% share
10,749g
174 CS · 6.3/m
KingVMax#SooS
Orianna · Mid
3 / 8 / 3
40% KP
18,321
28% share
10,431g
185 CS · 6.7/m
Meisterstreichel#Geil
Ezreal · ADC
4 / 8 / 2
40% KP
16,994
26% share
10,205g
195 CS · 7/m
DanielDauersteif#Geil
Poppy · Support
1 / 7 / 5
40% KP
10,483
16% share
6,760g
44 CS · 1.6/m
Red side
VictoryLærkes Far#EUW
Renekton · Top
12 / 2 / 7
52.8% KP
41,056
46.4% share
17,026g
241 CS · 8.7/m
MammutteN#EUW
Nocturne · Jungle
5 / 4 / 6
30.6% KP
10,620
12% share
10,641g
161 CS · 5.8/m
Dalleangelo#EUW
Veigar · Mid
9 / 1 / 15
66.7% KP
18,446
20.9% share
12,674g
155 CS · 5.6/m
fed hammerhaj#EUW
Samira · ADC
9 / 5 / 10
52.8% KP
13,516
15.3% share
13,587g
209 CS · 7.5/m
BoB Nøgen#EUW
Leona · Support
1 / 3 / 10
30.6% KP
4,787
5.4% share
7,031g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
