Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Flex · 346 days ago
2 / 5 / 5
K / D / A
50%
Kill participation
467.5
Damage / min
8,224g
371.6 gold / min
8
1 placed · 1 cleared
154
7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZedax#0000
Sion · Top
2 / 1 / 2
16.7% KP
10,136
17% share
10,547g
203 CS · 9.2/m
farlopitecus#klk
Nunu & Willump · Jungle
9 / 0 / 3
50% KP
13,765
23% share
10,415g
165 CS · 7.5/m
FARLAÓ#EUW
Akshan · Mid
5 / 3 / 2
29.2% KP
7,902
13.2% share
8,852g
154 CS · 7/m
Muffe#7923
Draven · ADC
7 / 6 / 5
50% KP
21,724
36.4% share
10,922g
166 CS · 7.5/m
gcasido#EUW
Thresh · Support
1 / 4 / 12
54.2% KP
6,215
10.4% share
7,040g
26 CS · 1.2/m
Red side
DefeatFakir Trader#7156
Mordekaiser · Top
0 / 3 / 1
7.1% KP
10,101
20% share
6,567g
149 CS · 6.7/m
Šovïet Jungler#EUNE
Karthus · Jungle
2 / 5 / 5
50% KP
10,348
20.5% share
8,224g
154 CS · 7/m
I NuÇlEaRFoRÇe I#EUNE
Zed · Mid
7 / 4 / 3
71.4% KP
10,946
21.7% share
8,311g
139 CS · 6.3/m
SMCR MATATANE#5425
Yunara · ADC
4 / 8 / 5
64.3% KP
15,191
30.1% share
7,819g
124 CS · 5.6/m
Joe Pinto#EUW
Janna · Support
1 / 4 / 9
71.4% KP
3,893
7.7% share
6,098g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
